使得一個物體的rotation始終和另一個物體的rotation保持一致
using UnityEngine; 02.using System.Collections; 03. 04.public class ToAngleAxis_ts : MonoBehaviour { 05. public Transform A, B; 06.&n......
using UnityEngine; 02.using System.Collections; 03. 04.public class ToAngleAxis_ts : MonoBehaviour { 05. public Transform A, B; 06.&n......