兩隻手指的操控:相同方向的移動是旋轉,相反方向的移動是縮放
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using UnityEngine; using System.Collections; using System; /// <summary> /// 兩隻手指的操控:相同方向的移動是旋轉,相反方向的移動是縮放 /// </summary> public class Detect......
using UnityEngine; using System.Collections; using System; /// <summary> /// 兩隻手指的操控:相同方向的移動是旋轉,相反方向的移動是縮放 /// </summary> public class Detect......